AI Insights · Timothy · April 2024
Top 5 Adventure Games on iOS in Greece: Q1 2024
Q1 2024 saw notable performances from top adventure games on iOS in Greece, with varying trends in downloads, revenue, and active users.
In the first quarter of 2024, the top five adventure games on the iOS platform in Greece showcased diverse trends in their performance metrics. Here's an overview of how these games fared in terms of weekly downloads, revenue, and active users.
Riddle Test: Brain Teaser Game from Kidding Box experienced a significant rise in weekly revenue, starting at around $30 and peaking at approximately $78 by the end of February. Weekly downloads showed an impressive upward trend, reaching a high of 1.2K in the week of February 26. Active users also saw a notable increase, growing from 450 in the first week of January to 1.2K by the end of March.
Super Mario Run by Nintendo Co., Ltd. had a fluctuating but generally stable performance. Weekly revenue varied, peaking at $106 in the first week of January and dipping to $23 by mid-March. Downloads were consistent, with a notable peak of 525 in the week of March 18. Active users maintained a steady range, starting at 1.2K and ending the quarter at 1.3K.
Brain Test 4: Tricky Friends from UNICO STUDIO showed a decline in weekly downloads, starting at 274 and dropping to 46 by early March. Active users mirrored this trend, decreasing from 636 in the first week of January to 329 by early March. Revenue remained minimal throughout the quarter.
SOULS by HABBY saw strong revenue performance, with weekly earnings fluctuating between $2.4K and $4.1K. However, downloads were lower, starting at 434 and declining to 40 by early March. Active users followed a similar pattern, starting at 581 and dropping to 264 by early March before a slight recovery to 529 by the end of March.
The Sims™ FreePlay from Electronic Arts had varied weekly revenue, peaking at $758 in mid-January and dipping to $97 by the end of January. Downloads showed a downward trend, starting at 579 and dropping to 48 by late February. Active users also saw a decline, from 1.2K in the first week of January to 503 by early March.
For more detailed insights and data, visit Sensor Tower.